If you know what life is worth, you will look for yours on earth…
For the past 2½ years, Zwift has done a great job motivating me to ride the indoor trainer. While the social aspect has been rewarding, one of my biggest motivators has been chasing in-game achievements: what the industry terms “gamification”.
But a problem arises when users have been around long enough to check off every achievement, and I started reaching that point about a year ago. At the pandemic’s onset, I was already sitting at Level 37, and there were only two interesting things left for me to unlock: a Mondrian-themed in-game jersey at Level 42, and an excellent time trial bike and wheelset at Level 45.
After that, the only achievement left to chase was getting to Level 50: the highest experience level in the game. Higher levels require more XP to advance — and commensurat »more